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How to Play Light Up Puzzles

Light Up Rules

Light up puzzles (also called Akari, from the Japanese word for lamp) are played on a rectangular grid of white cells and black walls. You place light bulbs on white cells. A bulb shines along its row and column in all four directions until the light is stopped by a black wall, and the goal is for every white cell to be lit, either by a bulb on it or by a beam reaching it. Two bulbs may never see each other: if nothing blocks the way between them, the placement is illegal.

Some black walls carry a number from 0 to 4. The number states exactly how many bulbs sit in the white cells directly above, below, left and right of that wall; unnumbered walls give no information. A 0 wall touches no bulbs at all, so all four of its neighbors are instantly barred.

Solving is pure deduction. Satisfied numbers bar their remaining neighbors, cells with a single possible light source force a bulb, and every bulb you place crosses out entire row and column segments. The grid narrows until the last bulb clicks into place. A well-formed light up puzzle never requires guessing, and every grid on this site is machine-checked against that promise.

Step-by-Step: Solving a Light Up

  1. Scan the numbered walls first. A 4 in the open, a 3 in a corner, or any number equal to its white-neighbor count places bulbs immediately.
  2. Mark the bans. Every placed bulb bars the rest of its row and column segment; every satisfied number bars its remaining neighbors. Cross these cells out.
  3. Find forced lights. Look for white cells that can only be lit from one position left; that position gets a bulb, which starts the next wave of bans.
  4. Keep the beam bookkeeping. A cell is lit when any bulb shines on it; re-verify walls and unlit cells after every placement.
  5. Finish by elimination. The last white cells usually have exactly one legal bulb spot each; place them and the whole grid glows.

Light Up Tips & Techniques

  • Start from the big numbers. A wall marked 3 or 4 in a corner or along an edge has so few neighbors that most of its bulbs are forced immediately.
  • A wall whose number equals its count of white neighbors fills them all: if the 2 is satisfied, every other neighbor is guaranteed bulb-free.
  • Hunt for cells with a single source of light. If a white cell can only be lit from one remaining position, that position must hold a bulb.
  • Cross out what bulbs cannot reach. Once a cell is lit, every other cell in its row and column segment is barred from holding a bulb; mark it and move on.
  • Recheck the walls after every placement. Each new bulb changes the counts around up to four numbered walls, and a wall that just reached its number forbids the rest of its neighbors.

Ready to practice on a real puzzle?

Frequently Asked Questions

What is a light up puzzle?

A light up puzzle is a logic puzzle played on a grid of white cells and black walls. You place bulbs so that every white cell is lit, no two bulbs shine on each other, and every numbered wall touches exactly its stated number of bulbs. It is a classic Japanese grid format, also known by its original name Akari.

What does Akari mean?

Akari (灯り) is the Japanese word for light or lamp, and it is the original name of this puzzle type. English-speaking solvers usually call it Light Up, and both names refer to exactly the same rules.

What do the numbers on black cells mean?

A number states how many bulbs occupy the white cells directly adjacent to that wall, counting only up, down, left and right, never diagonally. A wall with no number gives no constraint, while a 0 wall guarantees none of its neighbors holds a bulb.

Can a bulb shine on another bulb?

Never. Two bulbs in the same uninterrupted row or column segment are illegal, because each bulb would light the other. This rule is what turns light up puzzles into deduction: every bulb you place eliminates a whole cross of candidate positions.

Do I ever need to guess?

No. Every light up puzzle on this site is verified by a solver before publication: the complete bulb set must be forced step by step from the numbered walls and lighting rules. If you are stuck, recheck the walls that just became satisfied; there is always a deduction waiting.

Can I print these light up puzzles?

Yes. Every daily light up puzzle has a print-ready sheet with the grid, the numbered walls and the full solution at the bottom. Today’s sheet is one click away, and any past date can be printed from the archive.